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		<title>Anaglyph Gaming - Feed: Games</title>
		<link>http://anaglyphgaming.com/</link>
		<description>Anaglyph Gaming Feed for the Games Section</description>
		<pubDate>Sat, 28 Jul 2007 22:20:45 +0000</pubDate>
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		<item>
			<title>Schism</title>
			<link>http://anaglyphgaming.com/entry/schism</link>
			<pubDate>Sat, 28 Jul 2007 22:20:45 +0000</pubDate>
			<comments>http://anaglyphgaming.com/entry/schism#comments</comments>
			<dc:creator>Algernon</dc:creator>
						<description><![CDATA[<h3>Universe</h3>
<ul>
<li><a href="http://anaglyphgaming.com/section/characters">Characters</a></li>
<li><a href="http://anaglyphgaming.com/section/aliens">Aliens</a></ul>
</li>
<h3>About</h3>
<p><a href="http://www.yoyogames.com/games/show/37973"><img src="http://www.majhost.com/gallery/Algernon/Avs/download_final_2.png" border="0"></a></p>
<ul>
<li><strong>Genre -</strong> Sci-Fi action/adventure</li>
<li><strong>Control -</strong> WASD/Mouse</li>
<li><strong>Release -</strong> Q1 08</ul>
</li>
<p>All of humanity is razed from Earth in a single, unanticipated disaster that leaves the few survivors struggling for survival in the eternal void. Upon finding a hospitable planet to colonize, any chance humanity had of regaining a peaceful existence is shattered with the discovery that their attempted colonization had disrupted an intense and bloody war stretching through their potential home, a solar system known as Chronos. The politics with the native alien races are unsteady and threaten to collapse at any moment, triggering a war that would wipe out the little of humanity that still exists. </p>
<p>Fuel is thrown on the fire when a professional assassin named Michael gets mixed up in a deadly game of revenge and spirituality with a race of cultist humans that had disappeared from known space centuries ago, only to reappear brandishing an alien technology so powerful that none can stand before them. What is the design of these deluded crusaders? Such a question is rendered almost irrelevant with the lives of all humanity at stake.</p>
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		<item>
			<title>Random Shooter Zero</title>
			<link>http://anaglyphgaming.com/entry/random-shooter-zero</link>
			<pubDate>Sat, 28 Jul 2007 22:18:45 +0000</pubDate>
			<comments>http://anaglyphgaming.com/entry/random-shooter-zero#comments</comments>
			<dc:creator>Algernon</dc:creator>
						<description><![CDATA[<p><b><a href="http://www.maj.com/cgi-bin/gallery.cgi?f=136845">full gallery &gt;&gt;</a></b></p>
<p><a href="http://www.anaglyphgaming.com/content/uploads/games/Random Shooter Zero.exe"><img src="http://www.maj.com/gallery/Algernon/Avs/download_final_2.png" border="0"></a><br />
<em><font size="4">&#8220;</font>The gameplay is great, and so are the graphics&#8230;<font size="4">&#8220;</font></em></p>
<h3>About</h3>
<p>Random Shooter Zero is everything the name suggests, and then some; a fast-paced space shooter with engaging graphics and sound, completely original to the Anaglyph palette. With a huge variety of enemies and a climatic boss battle, this time-killing minigame is specifically designed for space shooter lovers. This game marks the first involvement of Anaglyph&#8217;s new music composer, PowersWithin, and everything to the programming to the music and graphics is completely original to Anaglyph. Random Shooter Zero marks an important vouch for independence within the company- we are now completely self-sufficient. Feel free to download and play this latest addition to the Anaglyph library, completely free!</p>
<h3>Reception</h3>
<p><b>&#8220;</b><i>Very, very polished gameplay, and it is extremely easy to grasp. Lots of action, with is good in a game like this. Not the largest variety unless you do very well&#8230;</i><b>&#8220;</b><br />
<a href="http://gmc.yoyogames.com/index.php?showtopic=304221&amp;hl=anaglyph"><font>-GMC review</font></a></p>
<p><b>&#8220;</b></a><i>all right, see you worked hard. interface is great, so are the sounds and I specially like the music&#8230;</i><b>&#8220;</b><br />
<a href="http://www.yoyogames.com/games/show/1153"><font>-YoYo Games review</font></a></p>
<p><a href="http://forums.anaglyphgaming.com/index.php?showtopic=557"><font size="1">Write your own review &gt;&gt;</a></font></p>
]]></description>
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		<item>
			<title>Iruini</title>
			<link>http://anaglyphgaming.com/entry/iruini</link>
			<pubDate>Sat, 28 Jul 2007 22:18:00 +0000</pubDate>
			<comments>http://anaglyphgaming.com/entry/iruini#comments</comments>
			<dc:creator>Algernon</dc:creator>
						<description><![CDATA[<p><a href="http://www.anaglyphgaming.com/content/uploads/games/Iruini Demo 1.0.exe"><img src="http://www.maj.com/gallery/Algernon/Avs/download_final_2.png" border="0"></a><br />
<font size="1">Demo 1.0</font></p>
<p><em><font size="4">&#8220;</font>Gameplay was good, as expected&#8230;<font size="4">&#8220;</font></em></p>
<h3>About</h3>
<p>Iruini is an intense platform action/adventure game marked for it&#8217;s rich atmosphere and large, open rooms. Based off of the LEGO Bionicle character, the game takes place in an original sub-plot designed to smoothly accompany the official Bionicle story. Spinning off of a shady, mysterious element of the LEGO series, hordes of the Visorak are led to war against the Brotherhood of Makuta, of which Iruini is one. With most of his brothers defeated, Iruini is sent on a quest to reclaim the stolen Mask of Light from a hidden Visorak stronghold. Will he succeed? Hard to know, since the demo ends before that part. Yes, unfortunately, the Iruini project was canned before any further development could take place- mostly due to unstable relationships with our host and a desire to extend beyond the limiting Bionicle fandom, Iruini never realized it&#8217;s full potential. Despite this, the demo showcases some of our most atmospheric artwork to date, and it&#8217;s one of the first true team efforts Anaglyph has organized. </p>
<h3>Reception</h3>
<p><b>&#8220;</b><i>Certainly the best game in Bzp,<br />
the Iruini intro was the killer, it gave such an atmosphere especially the pouring rain, and water trickling down Iruini&#8217;s mask. Also, when playing, the sound effects were awesome, as well as the objective commands&#8230;</i><b>&#8220;</b><br />
<a href="http://www.bzpower.com/forum/index.php?showtopic=230863&amp;st=0"><font>-BZP review</font></a></p>
<p><b>&#8220;</b></a><i>Nothing short of amazing, plus I give points for making it focus on one of my favorite Toa. Visorak noises are plenty creepy&#8230;</i><b>&#8220;</b><br />
<a href="http://www.bzpower.com/forum/index.php?showtopic=230863&amp;st=0"><font>-BZP review</font></a></p>
<p><a href="http://forums.anaglyphgaming.com/index.php?showtopic=79"><font size="1">Write your own review &gt;&gt;</a></font></p>
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